Another version... i'm sorry for this, but this is a bug i had to fix, because it made server crash (tested on Supreme elite)
- Fixed bug that made server crash (too much ammo from entity gameplayerequip)
- Door to the guide now opens after 20 seconds, to prevent from extreme camping inside if zm infested the bunker
Version 2.6 released, needed to fix some stuff
- Fixed afk teleports not working
- Fixed boss eye freezer, that allowed you to use laser before the wall breaks
- Fixed end trigger that gives 1 hp to zm when portal closed (wasn't working)
- Fixed Berserker (invulnerability now works)
- Added another way to fetch the guide, now random between this new way and the old way
- Added songs to DJ room
- Added a respawn for dead players
Version 2.5 quick released, i found an unexpected bug, which allows ct to swim the underground sea.... That wasn't supposed to be possible, so i added a push.
- Fixed : Simming possibility in underground sea
Back with this version 2.4 that improves the gameplay quality and the fun. Here are the changes since version 2.3 :
- Fixed some little bugs, like the boat stuck, now afk teleports this area too.
- Removed Final Flash weapon, causing a too large and to sudden balance. (+ avoid raging zombies)
- Changed Boats cover, now zombies can't attack from water, they attack from side paths.
- Improved boss fight, now the controller is alone in a room so that other zm don't make him blind + now the boss has a freeze, activable by the controller, and also small eyes are activable, not auto-controlled anymore.
- Added 2 zm weapons : the stopper (like the one in paranoid) and the shocker, that slow near cts.
- Added 2 ct weapons, the heal gun and the berserker (20 sec of invulnerability for the owner, useful to use knife against zm)
- End rules changed, zm have no more 300 HP when they take the portal. Now the keep their health until portal is closed, and have then 1 HP left.
- Added 2 secret Trail cuts
- Added a DJ Room inaccessible with noclip, only if you know the secret teleport (room for me and Zip)
That's all for a version 2, next one will be version 3 with levels, but only if, i hope, i can manage to fix huge bugs with hammer (some burshes count as more than 500 faces and i don't know why, so i'm almost to the max_numplanes)
Thanks for playing and leaving feddback :)